On Going Game Artisans Challenge

Its a WIP, i will post the finished stuff later:

Some colorboy test animations

Thats it, now keep moving…………

WIP of Color Atack

Some WIP images of Color Atack!

 

Its all wip, including the art.

Stuff i do in 45min ~ 1hour

Here is some stuff to keep the hope blog alive.

Done in the new version of Sculptris. Its a pretty good program.

PSX Programming is back!

Got back for PSX development! Finished the sprite framework and i’m about to start the game programming stuff.

The latest example shows animated sprites and moveable static sprites in the screen. Soon i will upload the demo.

Here is a screenshot:

You can also check out my tutorial of How to Run a PSX Executable.

Cheers!

Game stuff

Here is a lot of past projects stuff i made for ppl. Most of them were unused….

Browser Football Game

Random pixel art

Old PSX game project

Unfinished unrendered game pixels

Game misc

Thats it…

A Few 3d WIPs

Here are a few 3d wips i worked on and left behind:

Wip, Shino remake:

3D Texturing and retopology work

3d low poly wip – Wii specs + shaders

Street Fighter Cartoon work – DS Specs + Rigging

Level assets work – Mixed specs

3d Character Making from videogame – DS Specs

On going blender model for a iphone game…

A almost serious try at ZBrush 3.5

I had more animated stuff, but they were 2.5d so i dont think it quite fit in the 3d topic…..

Some videos at Sebrae’s Business Fair

Some videos of our games at the event…..

Jim’s got problems

Long time no post, long time no time to do stuff…

Anyway… E.W. Jim popped into my mind this evening….

Gotta love weird funny worms with power up controlable technical spacesuits…

ColorBoy – Sprite Test

Hey there!

Here is the first test of the ColorBoy game i’m working on, for the PSX.

I changed my mind about the game i suposed to make, it was too damm difficult to make what i had in mind for an outdated plataform that probably no one will play but me…. So i decided to make an faster easier game called ColorBoy.

ColorBoy is just a plataform shooter game with one single level and some “color guns”. The game has basicly a “shoot to survive” gameplay like BoxHead for Flash.

Anyway…here is the first test using BladeLibs:

Badongo link:

Click Here to Download the .EXE

It’s silly but it works…

Btw i’m creating the game structures like math stuff and sprite structs, it wont take long (i guess) to have some cooler tests.

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